333 words on Knight of the Star yesterday, but all words were not created equal, and these will almost certainly be cut. But even bad words can serve a purpose: it wasn't simply that I felt uninspired yesterday, but that the scenes themselves were not working very well. It makes me grumble, knowing that I will probably have to dismantle and re-write both of the short segments that follow Sir Dinadan's Tale, but I'd rather know that and be able to prepare, to brainstorm and outline and dissect the problem, than to push forward as-is and have two scenes that won't carry the weight of the narrative.
The other important lesson is that, after a day of D & D, I am creatively drained, so on gaming days (which I have a lot of), I need to get the writing done as early in the day as possible. Which, to be fair, I've been doing already, but incidentally rather than as a point of policy.
Okay. I have a fresh pot of coffee and two hundred and fifty words to write still ahead of me. Time to get back to work.
The other important lesson is that, after a day of D & D, I am creatively drained, so on gaming days (which I have a lot of), I need to get the writing done as early in the day as possible. Which, to be fair, I've been doing already, but incidentally rather than as a point of policy.
Okay. I have a fresh pot of coffee and two hundred and fifty words to write still ahead of me. Time to get back to work.